Uno pictionary Do you have any memory of playing Charades with your friends as kids? That fun game wherein you would guess a word from the gesticulations and enactment your friend did in order to suggest you some clue. That oblique approach to a short word and the amount of fun associated with the whole process. Do you miss that? Well then maybe this new modification to that old game will make you nostalgic and go back to the fun game.
Uno Pictionary is a card game that is very similar to charades. The only difference here is that the participant has to make a guess from pictures drawn.
Uno Pictionary Rules:
The game was developed by Robert Angel, but later it was sold off to Mattel. Since the ownership, Mattel has been active in its promotion and marketing.
of teams, it is basically played by a couple of teams with a minimum of 4 players in total. Each team requires an actor or for that matter a picture along with another player who shall make a guess.
There is a great card division in this game that furnishes variety and adds fun elements to the game.
The Uno Pictionary cards are an aggregate of 88 picture cards of which 44 are blue and 44 red. Then there are 66 cards with clues on them. These clues are indirect and random. Then there are two category cards. Each team has one category card.
The yellow side of the 66 clue cards is made exclusively for kids. The clues given here are a collection of ideas hinting to a single theme. Kids is the kid’s version to make the game simpler for them. The blue side is made for adults, and the clues given here are small icons along with the hints. There is a huge difference in the difficulty level on both sides of the cards.
These cards are the fundamentals of the game. This is the basic need that the individual requires to deliver the word that has to welcome. Gesticulations and enactments are of course welcomed but most of all Pictionary needs the usage of pictures to be the last method.
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The picture cards are a fun approach. They can be used in a lot of ways to convey the idea to the teammate. And since there are so many of these cards available. A participant can you as many as they need to help themselves. These cards can be combined; one could use them to create a bigger picture and much more. The whole purpose is to bring out your creativity and witty ways.
Category reference cards
From the name itself, one can figure out the purpose of these couple of cards. The card has the icon of the categories from the blue side of the clue card. The participant can use these cards to poke the category to which the word currently was given belongs to. This way the thinking of the other team mate who has to make a guess gets altered. After this manoeuvring, the participant can make the correct guess by thinking more articulately.
The method to play the game
The two teams contest to make the appropriate guess for every clue card that is drawn. Once the game has initiated the clue cards must be kept aside at a specific zone in the play area. The side of the card to be faced down should depend on who is it that is playing the game. If the game is being played by adults, then the blue side shall be down and vice versa if it’s the kids who are playing.
Then the picture cards should be dissipated right in front of each team in such a fashion that every card can be seen and is also within the reach of the players. The junior of the two pictures can take the first turn and select a number from 1 to 4 corresponding to that of the numbers on the clue card. Then both the picture can get a glimpse of the card and get the clue that corresponds to their selected number. Further, it is crucial that the pictures remain to shush and quietly point at the category of the hint on the category card to give a rough idea to the team mate.
The rules of the kids clue cards are quite lenient. Considering the spirit of the game. These aids are just a medium to encourage the kids. So the assistance here is that the picture can speak the category out loud to the team mates. Only the category, at no point should they be revealing the clue.
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Now once these initial preparations are done the rest of the game is a chase. It is a race. Once the teams are ready they utter the final declaration “go” and then the game begins. The teams can start picking up the picture cards right before them (there is no limitation to the number of cards that can be used) then they commence to throw hints at their partners to make the correct guess. The first one to do so wins. The purpose is to Uno pictionary describe a word. This task takes imagination and ability to think from a different dimension.
Winning the game and the idea of points
When a team manages to guess a clue before the other team does, it scores a point. the score is generally accepted to be 5 points yet at times the teams could decide on their own accord the point they would allow for a correct guess. The first team to score the point is the winner team. There can also be a mutual decision about the ultimate score that a team needs in order to be able to win the game. The scoring and winning are flexible criteria. This is so because the game is a light and fun recreational activity for those who play it. Thus boundaries of strict hard and fast rules are not that relevant here.
Another important decision that teams must make prior to the commencement of the game is that about the answer. Teams must decide what kind of answer they shall accept. How close an answer to the exact clue given on the card is acceptable must be decided. Otherwise there can be plenty of contradictions and disagreement and that kind of concussion is a complete aberration to why this game was being played in the first place. For example– if the clue is fishing can just ‘fish’ be an acceptable answer. The teams need to consider all possibilities to derive utmost fun when they play the game.
If both the teams at a given point fail to decipher the clue setting then, the picturists can come to a mutual conclusion to pass the card. Then the team mates swap roles and a new clue card shall be picked and the whole process repeated. That discarded clue that was failed to be decoded shall be placed at the end of the deck of clue cards. This way the game could be resumed without unnecessary interruptions.
Some important reminders
- Gestures and eloquent acting is a fine thing. But if this game is played without the usage of the picture cards then the team gets no point. It is a basic compulsory tool to be used to give hints.
- The game calls for fun and creativity. Thus the team members should try to use the picture cards in stacks, combinations, etc. One can use it in a way that it assists them to act. For example, if you want to hint at your heart you could take a picture card of heart and place it over your chest to point out. Or you want to suggest fishing then you could use a picture of a fish and then act like you are netting the hook.
- Teams should try to make their partners utter a homophone ( words with different meaning yet same pronunciation) to make them guess. for example – ear and year or plain and plane and much more. They will utter the homophone but it would sound similar to the word on the clue card. This strategy makes the game more fun.
- The actors can nod, move their hands and use basic movements but at no point should they make any sound of any sort. This will be considered foul play otherwise.
- The teams should aberrate from the usage of sign language or take help of dashes to convey the number of letters in the word.
- These teams should avoid poking their ears to suggests ideas like “ the clue sounds like.”
- Sulking the head to tell them they are going in the wrong direction is also acceptable.
Wrapping it up:
Uno Pictionary card game is an amazing and interactive way to bring families and friends together to cherish a great time together. The simple to play method and the lightheadedness is rejuvenating for players after a long tiring day. The game is a blessing to kill boredom. So, enjoy playing Uno Pictionary with proper rules and guidelines.